Soul Stealer

Gold Cost: 3

Active Skill: Use as many charges as the item has to gain that amount of turns.

Passive Skill 1: When item is first bought, indicate a player in secret. When that player loses 1 Life (due to whatever reason), item gains 1 charge. At this instant, indicate another player in secret.

Passive Skill 2: All skills Gold Cost decreases by 1 (Includes Coup).

Notes:

Charges expire at the end of the player's turn, so it is usually wise to use up all the charges when it is the player's turn.

Cannot indicate self.

Can indicate same players in a row,

Any turns gained act as consecutive separate turns.